Custom · origen_billing
The custom/ folder is the single integration point between origen_billing and the rest of your server. It is fully in escrow_ignore — edit freely without touching protected core files.
custom/
├── server.lua ← framework + money + permissions adapters
└── bridge/
└── banking/
└── server.lua ← banking provider override (if Config.BankingProvider = 'custom')custom/server.lua
Custom.isPlayerStaff(src) → boolean
Determines whether a player can access the billing admin panel (/billingadmin).
The check runs in priority order:
- Framework admin check (
QBCore/QBoxHasPermission) - FiveM ACE group fallback — checks each group listed in
Config.GroupPermissions - ACE
'command'wildcard
-- Groups that grant admin access (ACE fallback)
Config.GroupPermissions = { 'god', 'admin', 'superadmin' }To add a custom check (e.g. a citizenid whitelist), add it before return false inside the function.
Custom.isJobBoss(src, jobName) → boolean
Called from each job's isBoss function in Config.AuthorizedJobs. Returns true if the player is the boss of the given job.
Default implementation checks Player.PlayerData.job.isboss. Alternative examples:
-- By grade level
return Player.PlayerData.job.grade.level >= 3
-- ESX
local xPlayer = ESX.GetPlayerFromId(src)
return xPlayer and xPlayer.job.grade_name == 'boss'Custom.getIdentifier(source) → string
Returns the player's unique identifier (citizenid). Delegates to Framework.GetPlayerIdentifier.
Custom.getFullName(source) → string
Returns the player's full display name ("Firstname Lastname").
Custom.getJobData(source) → table
Returns the player's current job data. Shape: { jobName, isBoss, ... } (framework-dependent).
Custom.getBankBalance(source) → number
Returns the player's current bank balance.
Custom.removeBankMoney(source, amount, reason) → boolean
Deducts amount from the player's bank account.
Custom.addBankMoney(source, amount, reason) → boolean
Deposits amount into the player's bank account (used for commission payouts).
Custom.getCashBalance(source) → number
Returns the player's current cash balance.
Custom.removeCashMoney(source, amount, reason) → boolean
Deducts amount from the player's cash.
Custom.addSocietyMoney(account, amount, reason) → boolean
Deposits amount into a society bank account. The account string maps to the societyAccount field of the job config.
Custom.getSourceByIdentifier(citizenid) → number|nil
Returns the server source of an online player by their citizenid, or nil if they are offline. Used to send real-time notifications when an invoice is created.
custom/bridge/banking/server.lua
Only used when Config.BankingProvider = 'custom'. Implement the Banking table with AddAccountMoney to support a banking resource not included in the built-in bridge.
Banking = {}
function Banking.AddAccountMoney(account, amount, reason)
-- your custom implementation
end